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Paint.NET v4.2.6 Final 多语言中文正式版-图像和照片处理软件

Paint.NET是一个图像和照片处理软件,它由华盛顿州立大学的学生开发和维护,使用C#语言开发,并由微软公司提供项目指导。早期定位于MS Paint的免费替代软件,现在逐渐发展为一个功能强大且易用的的图像和照片处理软件。这次新版Paint.NET改进用户界面、调整了菜单栏/状态栏等功能,其次也对软件性能优化以及bug修复。

Paint.NET原生支持64位Windows平台,内置图层、无限制的历史记录、特效等多项实用工具,并且开放源代码,完全免费,支持多国语言。如果你的电脑使用photoshop很卡,如果你想要一个启动迅速并且小巧的图片修饰软件,Paint.net是一个非常不错的选择!

Paint.NET v4.2.6 Final 多语言中文正式版-图像和照片处理软件

Language(语言支持):English, Chinese (Simplified), Chinese (Traditional),Czech, Danish, Dutch, Finnish, French, German, Hindi, Hungarian, Italian, Japanese, Korean, Lithuanian, Persian, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish, Swedish

System(系统支持):Windows 7 SP1 or newer (including Windows 8, Windows 8.1 and Windows 10)

Paint.net图片编辑器的特点和功能:

1、它拥有ps一样的操作界面。是的,它的操作界面和photoshop一模一样。并且它还有自己的特色,在右上角它会用缩略图的形式显示你打开的所有图片,一些侧边的工具栏你也可以随便拖动到任何位置。

2、拥有ps大多数的工具。你可以在左侧找到熟悉的魔术棒,橡皮,填充,画笔,渐变,取色,克隆,矩形等很多工具。并且还能更改它们的大小,形状和填充样式。我想这些也够用了。

3、拥有7大类强大的图像处理修饰滤镜。包括变形,风格化、模糊、相片、渲染、艺术、杂化。这其中有拍照后非常需要的去红眼滤镜,也有十分有趣的素描滤镜。

4、拥有“图层”功能,和gimp和sumo一样,中文、免费、开源,体积上是精简版的ps 功能上拥有ps的大部分功能的Paint.net也拥有强大的图层工具,可以看出其不是一般的图片处理软件,已经十分的专业了。利用图层功能,你可以方便的修改图片的任何一部分,而不用担心失误会搞糟整张图片。

5、它可以调整图片的亮度对比度等功能,如果你是一个ps达人,那么一定经常使用ps中强大的曲线工具,这个软件也有这个工具哦!并且它也带有“标尺”功能,如果你要制作网页模板,那么Paint.net是一个非常不错的图片切割工具,因为标尺功能可以很方便的让你计算图片的大小。

6、带有无限撤销功能,这个功能就不用再说了,任何人都需要后悔药的。

7、软件十分的小巧。Paint.net小到什么程度?安装包只有3M不到!你没有听错,是的,它就是那么小,但却共有ps中所有我们常用的功能,把它称作是一个mini版的photoshop也不为过哦!

Roadmap and Change Log

paint.net 4.2.6 – released on November 21st, 2019
This update is focusing on some important fixes and performance improvements, and getting some infrastructure ready for future releases so that pens and tablets with pressure sensitivity can be fully supported (planned for v4.3).

 

  • Improved the input handling systems to use WM_POINTER, which enables glitch-free drawing when using a pen or stylus (e.g. Surface Pen, Wacom/Ugee tablet) (see here: https://forums.getpaint.net/topic/113173-the-first-5mm-of-a-freehand-line-are-straight-when-using-a-tablet/ ). This will also be the basis for adding pressure sensitivity in a future release (v4.3).
  • Added a “Native pointer input” setting if a “pointer” device is available (pen, tablet, touch screen). Disabling this will cause any pointer device to be emulated as a mouse, which may be more compatible but at the cost of smoothness. Pointer devices are listed in Settings -> Diagnostics.
  • Removed the “Fluid mouse input” setting because the use of GetMouseMovePointsEx() has been removed (it’s a very buggy and broken API). This finally fixes a number of weird issues related to erratic or “scribbly” drawing.
  • Improved performance of Move Selected Pixels, Shapes, and Gradient tools when releasing the mouse button at the end of drag-and-drop gesture. Previously, anything rendered between the last mouse “move” and “up” events was re-rendered, resulting in the appearance of a delay/lag.
  • Greatly improved performance of layer thumbnails when switching between images
  • Improved: The image list at the top can now be scrolled by clicking the arrow buttons and holding the mouse down, just like a regular scroll bar button. (Previously you had to click repeatedly). This improves usability, but was also noted as being important for accessibility.
  • Improved: Smooth scrolling animations have been removed from the image list and layers list due to them just not working very well.
  • Improved window chrome/theming when the app is running in Remote Desktop on Windows 10
  • Changed: The size of the default/initial image (“Untitled”) is now scaled exactly by system DPI setting (previously scaled by integer/floor of DPI setting). So at 150% DPI scaling this image will now be 1200×900 instead of 800×600.
  • Fixed some high-DPI layout bugs with the Layer Properties dialog, while also preparing this UI for future additions
  • Fixed a crash (OutOfVideoMemoryException) on systems with hybrid GPU setups that are configured wrong. This seems to be a bug in Windows and DirectX. A “hybrid GPU” setup is an Intel iGPU or AMD APU paired with a discrete GPU in a laptop.
  • Improved handling of the dreaded “NoHardwareDeviceException” crash: The user will be notified of how to fix this. It happens only on 2nd generation Intel Core systems with NVIDIA “Optimus” GPUs (GeForce or Quadro) when the NVIDIA Control Panel is set to force apps (or just Paint.NET) to use the NVIDIA GPU. This is a bug in the NVIDIA driver and/or in DirectX.
  • Fixed images being pasted incorrectly from Outlook 2016/365. This is actually a bug in Outlook: it puts PNGs on the clipboard that are arbitrarily cropped and scaled for some reason, and specifies they are the preferred format to use when pasting. This completely boggles my mind, it’s just really weird, I can’t imagine why it’s done this way.
  • Fixed some clipboard image handling for plugins (regular Copy/Paste is unaffected)
  • Changed: SSE2 is now required for 32-bit/x86 systems (prevously, only SSE was required). See blog post: https://blog.getpaint.net/2019/10/14/paint-net-v4-2-6-will-require-sse2-on-32-bit-x86/
  • Updated bundled WebPFileType plugin to v1.3.1.0 (thanks @null54!)
  • Updated bundled DDSFileTypePlus plugin to v1.9.8.0 (thanks @null54!)

 

paint.net 4.2.5 – released on October 1st, 2019
This update adds WebP (*.webp) support and fixes a few important bugs.

 

  • New: WebP images are now supported due to bundling @null54’s excellent WebPFileType plugin (v1.3.0.0)
  • Fixed: Pasting images from Firefox’s “Take a Screenshot” feature was resulting in swapped red and blue channels due to mishandling of DIB_V5 clipboard data using the BI_RGB value for bV5Compression (thanks @null54 for the fix!)
  • Fixed crash at startup (for both app and installer) on Windows “N” editions due to missing mfplat.dll (Media Foundation Platform)
  • Updated bundled DDSFileTypePlus plugin to v1.9.7.0

 

官网地址: https://www.getpaint.net/

官网更新记录: https://www.getpaint.net/roadmap.html

软件下载地址:

官网最新版: https://www.dotpdn.com/files/paint.net.4.2.6.install.zip

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